If you left a walker safe logged at an oasis that has burned then it’s gone unless…. Your character has to be on the same map as the one where your walker was transferred to the lobby.I will mention a couple things about it, though: You’ll probably transfer your first walker to the lobby as part of the tutorial quest for building your second walker so I won’t go over the mechanic here. There is nothing at all immersive about this but its a mechanic that serves large clans and solo nomads equally well: you can safely log out many walkers and their contents using Transfer to Lobby. Speaking of logging out… Mitigating Loss: Transferring Walkers to the Lobby When you see lots of people dying its time to decide if you’re in a safe enough place, where the hot spots are likely to be, if you have an escape route and if it’s time to just log out – especially if you have a lot of valuable stuff that you aren’t quite ready to use. I suggest you also keep an eye on the global chat log. And its in those places where you can find a few precious moments of peace. You’ll also start to see the pattern in the places most nomads don’t go. You can pretty much expect a walker at one loot drop to go to another visible loot drop next – and if you avoid that line of travel you’ll likely avoid them. You know where all the bone shards are, for example, so you’ll approach it carefully assuming other nomads are there, too. A solo nomad is well served by ~constantly~ paying attention to the world around them, keeping track of terrain variations that could hide another walker – or be used to hide your escape if you see another walker- and always looking for the wings of potentially hostile walkers.Īfter you’ve been wandering for a little while you’ll start to see that most nomads fall into certain patterns of movement. Since a solo nomad can be at a disadvantage against groups of nomads (with equal skill) the simplest way to avoid getting killed is to avoid the fight altogether. Second Things Second: Keep Your Eyes on the Horizon The key to playing solo more or less on your own terms is understanding and using the mechanics available to mitigate loss. That means part of playing solo is preparing for losing everything so you’re as ready for it as possible. Its a PVP game so that’s just part of it. No matter how good you are, how careful you are you will still get killed and have to deal with recovery. Fortunately the smaller walkers are better for solos, anyway, for the most part. You aren’t going to have the larger walkers. Simply put there is a lot of content – stuff on the Tech Tree – that you just aren’t likely to ever get to on your own.
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